Oil flask dnd Pools: A flask of oil is sufficient for a 3’ diameter pool. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. Adventuring gear (container) A flask holds 1 pint of liquid. Apr 20, 2023 · As a bonus action, you can ignite the wick of the Fire Flask with the flame of a torch, a flint and steel from a tinderbox, or a similar source of ignition. On Oil does 5 if inflamed. However, in the description of the last option for using the oil flask, pouring it onto the ground, it is explicitly spelled out that it's supposed to work differently. " So it depends on the system you are planning to use. I think the biggest hurdle is arguing that throwing a flask makes the flask count as a ranged weapon, and not an improvised (thrown) weapon. D&D player and dungeon master advice on options for applying oil in your Originally coined as "a drink to go with Molotov's bread baskets" by the troops of Finland during the Winter War, a Molotov cocktail is a form of easily-breakable bottle, most often glass, filled with a flammable substance ranging from gasoline to alcohol to even napalm-like substances mixed with a small amount of motor oil, all capped off with an alcohol- or kerosene-soaked cloth. Applying the oil takes 1 minute. Apr 5, 2023 · The oil flask description doesn't have ANY wording like this that would indicate ongoing damage when splashed or thrown onto a creature. If the target takes any fire damage before the oil dries (after Oil usually comes in a clay flask that holds 1 pint. Second cast a fire spell at the target like Fire Bolt, when it hits the oil causes it to do an extra 5 points of damage. Your opponent is now covered in oil. Apr 20, 2023 · If fire is brought into that tile, the oil ignites and burns for 5 rounds, dealing 1d4 points of fire damage to each creature in the area. Maybe oil weight is ignored. However, the Oil can then be ignited for 5 fire damage per round. Check out our oil flask selection for the very best in unique or custom, handmade pieces from our flasks shops. Liquids contained within the flask maintain their temperature and current state. As an action you can pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. Jul 22, 2015 · "A burning flask of oil is the physical manifestation on the material plane of the ongoing struggle between the elemental forces of water (oil), fire, air and earth. Flask or Tankard. Oil (flask) Adventuring gear. Apr 19, 2022 · On a hit, the target is covered in oil. The game doesn't use non-integer weights. I thought it was the oil from “Oil (flask)” “Oil usually comes in a clay flask that holds 1 pint. Oil (flask) * Oil usually comes in a clay flask that holds 1 pint. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. Drinking a potion or using an oil on an item of gear is a standard action. If the target takes any fire damage before the oil dries (after Oil. If you throw a pan (clearly an improvised weapon) you don't get sneak attack, and Alchemist Fire at least clearly states that it's an improvised weapon. A candle will shed light over a 5' radius, with dim light extending 5' further. If lit, it burns for 1 turn. Sep 17, 2020 · \$\begingroup\$ @Rykara Although the OP's question is about poured oil, you don't need to invoke Rule 0 for thrown oil. The official rules for oil flask are kinda lame. First, you can buy a “flask of oil” for 2 gp. Item Type. Use the rules for alchemist’s fire, except that it takes a fullround action to prepare a flask with a fuse. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target is covered in oil. First use Catapult spell (from EE pdf) to launch an oil flask at target, doing 3d8 damage and coating them in oil. You can also use a flask of lamp oil as a splash weapon. I might rule a lower damage, but the real key is the oil and fire. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. Oil: A pint of oil burns for 6 hours in a lantern. The many different varieties were often referred to simply as "oil", whether used as a lubricant, cooking oil, or lamp fuel. Dousing a Space. I just looked it up, and "oil of taggit", which is a poison, doesn't have a listed weight, nor does willowshade oil. One is Carrion Crawler Mucus, which you'd either have to harvest yourself or find someone who sells it (and the going price is 200g in the dmg) Or Oil of Tagget, which to my knowledge can only be sold by certain vendors (this one is 400g in the dmg) The Apr 7, 2023 · In the cases of the flask of holy water and the vial of acid, those both allow for splashing but they both explicitly treat that activity as a ranged attack with the phrase "In either case, make a ranged attack against a creature or object" (NOTE -- this wording is absent from the descrption of the flask of oil). Sep 23, 2011 · 2E D&D made a distinction between lamp oil (6 cp per flask) and Greek Fire oil (10 GP per flask). May 17, 2020 · Does the flask count as an improvised weapon? That d4 suggests that getting hit by a flask does twice as much damaged as getting punched in the face. Feb 24, 2022 · A lit oil puddle does a guaranteed 5 fire damage whenever a creature enters or ends its turn there (once per turn limit), which is better than cantrip damage in early levels when you can set it up, and is still relevant later on with familiars or an unseen servant handling it. Jul 19, 2019 · Some items, specifically acid vials, alchemist's fire, holy water, and oil flasks, allow you to throw them at enemies for various effects. But you could say what if they dont hit, then we would have wasted damage because oil doesn't stack. This flask of volatile chemicals contains traces of graveyard dirt and a few drops of blood from a righteous creature. Use a flask of oil as a grenadelike weapon. Buy lots of oil. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. Oil deals 1d8 area-of-effect damage in B/X, 3d8 in Iron Falcon, and 2d6 in White Box. That's an example of Throwing a non-weapon item. [2] Everburning oil was sometimes employed in the defense of cities[4][5] or as armament of ships in so-called Greek fire projectors or flame cannons. Sep 24, 2016 · On a hit, the target is covered in oil. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage. You can also use a flask of oil as a splash weapon. Make a Automating D&D 5e Oil (Flask) A flask or podskin of brown mold oil has a range increment of 10 feet and is used as a thrown splash weapon. Step 3: Cast catapult, fling a flask of oil at your enemy for 3d8 bludgeoning damage. The oil dries after one minute. In order for the Fire Flask to deal damage the wick must be lit, otherwise on a hit the target is instead covered in oil as if struck with an Oil Flask. RAW Cost: 50 GP RAW Weight: 8 lbs *Example Items: Moor’s Head, Alembic, Retort, Mortar and Pestle, Stirring Rod, Flask Crafting Restrictions: Requires access to heat. Jul 30, 2021 · Oil . 2) OR, throw it up to 20 feet at a target creature or object. If no effort is made to extinguish the fire, it will keep burning. Any creature whose bare skin comes in contact with this oil takes 1d6 points of nonlethal damage each round because of the chemical’s volatile nature, but the oil is ineffective as a splash weapon. Oil usually comes in a clay flask that holds 1 pint. Piton 5 cp The Oil Flask Item reads: "As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. The descriptive text does not have a time limit. Use the rules for alchemist's fire, except that it takes a full-round action to prepare a flask with a fuse. Als Aktion kannst du das Öl in diesem Fläschchen auf eine Kreatur im Umkreis von 5 Fuß spritzen oder es bis zu 20 Fuß weit werfen, wobei es beim Aufprall zerspringt. Once lit, a flask of Oil burns for 6 hours in a Lamp or Lantern. Potion, very rare. The PHB gives a flask of oil at 1 pound. Make a Oil Flask costs 5sp Flask/Bottle costs 3gp The Flask/Bottle description is just "glass containers that hold one draught of liquid". It doesn't sound like anything special, or any different than what the oil is sold in. There is nothing wrong with that if that is what you want to do it's a perfectly valid way of doing it. None. [3][5][6] Lamp oil was a cheap and common form of fuel, which usually came in 1‑pint (470‑milliliter) clay flasks. Healing potion . Paper (one sheet) 2 sp - Parchment (one sheet) 1 sp - Perfume (vial) 5 gp - Pick, miner’s 2 gp 10 lb. Adventuring Gear Compendium - Sources->Dungeons & Dragons->Player’s Handbook The oil lasts for 1 minute (10 rounds) regardless of whether it’s covering the target or the ground; Once lit, the oil on the ground burns for 2 rounds - nothing says that the oil goes away after being burnt. A pint of lamp oil burns for 6 hours in a common lantern or lamp. If the oil is later lit it deals 5 damage to the character covered. The flask of oil is an mundane object that costs only 1sp. This video discusses what oil and oil flasks can be used for in dungeons & dragons. If you look back at the 1974 edition of D&D, there are two references to oil. Attributes Item Rarity. When considering Strike of the giants, the followup feat is worth considering. Despite it seemingly having the volume of a normal flask, it can hold up to 30 gallons of liquid with no increase in weight. A direct hit deals 2d6 points of nonlethal cold damage, while all creatures within 5 feet take 1d6 points of nonlethal cold damage from the splash. The potion or oil takes effect immediately. I want to try this with an Alchemist. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Oils were a wide range of natural and artificial liquid substances found in the Realms, closely related to resins and pitches. On A flask or podskin of brown mold oil has a range increment of 10 feet and is used as a thrown splash weapon. Source PZO1110. I would suggest using a Oil (flask), its only 1 sp and went lit on fire, using fire breathe will lit the oil which burns for 2 rounds dealing 5 damage per round. A pint of foul smelling urine, the creature consuming this must make a DC 20 Constitution saving throw or become severely nauseous for 1d20 hours. The oil only goes away after 1 minute Shadowlight oil was a slow-burning oil infused with the essence or fabric of the Plane of Shadow. If the target takes any fire damage before the oil dries (after If the target takes Fire damage before the oil dries (after 1 minute), the target takes an extra 5 Fire damage from burning oil. Probably not accurate to a real-world molotov cocktail, but also probably not accurate to what a flask of burning oil will do to a person, so it's kind of a wash either way. Apr 1, 2023 · This describes 2 totally different actions that you can take with a flask of oil: 1) Open the flask and splash the oil onto a creature that is right next to you. You can also bundle them together and use them with the Catapult spell. Dec 11, 2024 · Oil Flask The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. the price difference seems to be for bulk purchases, and selling vs buying. This is basically an area attack with no saving throw. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impa Oil usually comes in a clay flask that holds 1 pint As an action, you can splash the oil in this flask at a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. The flask has the same function as a potion of healing. A whole bundle All 10 takes one minute. Aug 29, 2019 · \$\begingroup\$ To support this answer: An Oil (flask) specifically states that as an Action, you may throw it up to 20 feet, shattering on impact. I think the extra cost for Greek Fire was so high that nobody would be able to afford to throw a barrel of it at an enemy. Oil flask: A flask of oil fuels a lantern for four hours (24 turns). Using the cask price would put it at 5 sp. The hour duration also encourages applying the oil proactively rather than in the middle of a fight. Oct 31, 2019 · Step 2: Summon familiar: Either pick a quick flying one or a snake you can hide up your sleeve. Nov 5, 2013 · A 1-pint flask of oil burns for 6 hours in a lantern or lamp. You can throw a bone burn flask as a splash weapon with a range increment of 10 feet. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can throw a pint of refined oil without lighting it. ) Coating a blade with poison costs an action, this shouldn’t be any different. It says: If lit, the oil burns for 2 rounds In DND not everything is going to be 1 to 1 with the real world. You could try to break down the math of an oil barrel to a flask of oil. May 5, 2019 · If you splash the contents of the flask onto a creature 5 feet away, the flask remains intact and in your hand; only its contents (holy water or oil) are splashed onto the creature. Oil usually comes in a clay flask that holds 1 pint. The flask serves the same function as a flask of oil. If you don't like memorizing all those bits, or are still having trouble improvising the damage, you can read: The Angry GM’s Marvelous Mechanical Miscellany Jan 5, 2019 · The Alchemist’s Supplies At A Glance. One flask of oil also fuels lanterns for six hours. This glass flask is enhanced with magic. Oil: Oil usually comes in a clay flask that holds 1 pint. On a hit, the target is covered in oil," say the rules on dousing enemies. This sticky, adhesive fluid ignites when exposed to air. This is why the same amount of oil will burn for twice as long when spread on the ground as it does when spread over a living creature for a living creature contains within it the SRD flask of oil rules: Oil usually comes in a clay flask that holds 1 pint. [1][2] Functioning like regular lamp oil in most respects, shadowlight oil could be burned in any typical lamp, lantern, or other similar light source Aug 26, 2022 · The history of burning oil in D&D is something I find really interesting. Even with the enhanced level 14 feature you can only create a number of items up to your CHA mod. Make a ranged attack Make a ranged attack Mirror, steel 5 gp 1/2 lb. One piece of advice I was given as a DM is to figure out what the fantasy that is trying to be fulfilled. Creatures passing through the flames suffer 1d8 damage. When either is ignited, the bolt or arrow does (1d4 or 2) an additional 1 fire damage. Make a ranged Attack against a target creature or object, treating the oil as an Improvised Weapon. Oil (flask) 1 sp 1 lb. "Oil usually comes in a clay flask that holds 1 pint. On a hit, the target is Jun 28, 2017 · Oil. A creature can take this damage only once per turn. Once lit, a flask of Oil burns for 6 hours in a Lamp or Lantern. Jul 15, 2017 · And Oil is covered in PHB 152, but only for a flask. Soaking a single arrow in oil takes one action. I guess it’s magic? But applying an oil to an entire set of armour should take longer than a bonus action. In general, taper candles such as are used for illumination will burn about 3 turns per inch of height. Jan 4, 2015 · The flask of oil has this in its entry: As an action, you can splash the oil in the flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering on impact. As an action, you can throw this flask up to 20 feet, shattering it on impact. A 1-pint flask of oil burns for 6 hours in a lantern or lamp. You can pour a pint of oil on the ground to cover an area 5 feet square, provided that the surface is smooth "Oil usually comes in a clay flask that holds 1 pint. Öl wird normalerweise in einer Tonflasche geliefert, die 500ml fasst. Aug 27, 2024 · BTW, +5 every time is IMBA in my opinion. The flask is immune to all damage except bludgeoning, force, piercing and slashing. When found, a When found, a Once it has done so, the bond it creates can be broken only by the application of Universal Solvent or Oil of Etherealness, or with a Wish spell. Oil serves as fuel for Lamps and Lanterns. A pint of oil poured on the ground covers an area 5 feet square (provided the surface is smooth). If you do, the target creature or square is covered in oil. I think it's implied to be whatever kind of oil is in the flask of oil from the PHB, so probably lamp oil. I'd also have the barrel make its item save, and count it as Thick Wood since it has metal bands etc. Make a ranged Attack against a creature or object, treating the alchemist's fire as an improvised weapon. Oil . Use the rules for alchemist’s fire, except that it takes a full round action to prepare a flask with a fuse. It includes a chest, a crowbar, a hammer, three wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches. You can use a flask of oil as a splash weapon. Oil of sharpness also takes a full minute to apply. You can pour a pint of oil on the ground to cover an area 5 feet Oil usually comes in a clay flask that holds 1 pint. since you can just make mayonnaise with the jar, it wouldn't be a huge deal to let it create other kinds of oil like vegetable, olive, etc. Nov 1, 2023 · Yeah, I would just treat a molotov cocktail as a pre-lit oil flask. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon (PHB 152). I have used this method before, its as close as you can get to RAW using the dragonborn breathe weapon, only problem is that the Players Handbook does not say if Dragonborn breathe Alchemist Fire deals 1d4 damage at the start of a creature's turn until they use their action to make a DC 10 check to get it off. Adventuring Gear. Thus, using flaming oil often requires two successful attacks. . That line describes the area of effect created by pouring it on the ground. Use the rules for alchemist's fire, except that it takes a full round action to prepare a flask with a fuse. Oil flasks you could do the effect of the grease spell with DC 10, and it can be lit on fire, dealing 4 damage to a creature that starts its turn in the fire, or enters the area of fire for the first time on their turn. So for oil, the answer is 20 feet. This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. When burned, it gave off a dim, shadowy light. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Ammunition Oil of Sharpness. That is right. This seems like an incredible deal for its 2 GP cost, especially when fighting mobs in tight dungeon rooms at low levels. A flask of oil can soak 20 10 arrow or crossbow bolt tips before it is consumed. Against non-undead creatures, a bone burn flask functions as a normal flask of acid. A pint of oil burns for 6 hours in a lantern. Edit: well maybe I'm wrong. It was easy to ignite but difficult to extinguish, and had a tendency to stick to anything it hit. The Flask is destroyed after use. Notes: Control, Movement, Utility, Consumable On a hit, the target is covered in oil. Feb 14, 2015 · Oil, can set somebody on fire (5 damage for 2 rounds), presumably also keeps a lantern lit, costs 1sp/flask Perfume, smells nice, costs 5 gp/vial Soap, keeps you clean, costs 2 cp/bar All of this seems a little weird, like different people wrote these items up. Feb 2, 2009 · In the absence of real data, I would be tempted to use (NOT THE OFFICIAL 1E answer but) my own house rule from WAY back and say that a flask of oil on direct hit will do 1d6 damage the first round, then if nothing is done the second round then it will do a second 1d6. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. This amount was sufficient Apr 22, 2021 · The oil flask item states (emphasis mine): [] You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. But there is a way to always inflame the oil in your round. Apr 17, 2020 · There are literally only 2 poisons in 5th edition that are Contact Poisons, and neither of them can be purchased normally by the player. Against undead creatures, the bone burn flask deals This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil-soaked arrow or bolt does nothing by itself. If lit, the oil burns until the end of the turn 2 rounds from when the oil was lit (or 12 seconds) and deals 5 Fire damage to any creature that enters the area or ends its turn there. Auto-success. Oil has this text: On a hit, the target is covered in oil. Alternatively oil can be used to cover an area and then, if later lit, deals damage to any creature that enters the area or ends its turn their. Once it is thrown, there is a 50% chance of the flask igniting successfully. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or end Oil. Fuel. A creature covered in oil immediately catches on fire if it comes within 5 feet of a flame. Oil of Slipperiness Potion, uncommon. Notes: Bonus: Magic, Damage, Buff, Combat, Consumable A sling is a really small thing and a flask is (the way I picture it) about the size of a softball. A direct hit from flaming oil burns for two rounds, causing 2d6 points of damage in the first round and 1d6 points in the second. Weight: 1. The affected creature then gains the effect of the Etherealness spell for 1 hour. Compare that to oil (flask) which does: If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. To do this, you make a ranged attack, treating the object as an improvised weapon (which normally does damage equal to 1d4 + Dexterity modifier). You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. Once it is thrown, there is only a 50% chance that the flask ignites successfully. Roll 1d4 to determine the rarity of the potion. Alchemist's Fire (flask) Adventuring gear. If you use oil and in the next round one of your companions hit the target with a fire spell oil is the better option. It then provides rules for covering the ground in oil “You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. Oil. [1][2] A 1-pint flask of shadowlight oil weighed 1 pound (450 grams) and was valued at 5 gold pieces. If you want tools to help you throw it further you'll at the very least need a custom sling. Step 4: Cast Dragon's Breath on your familiar with a bonus action and select fire as your damage type. The oil can be reignited on the third round. mirror, a oil (flask); flask of oil, a tinderbox, and 3 torch; torches), one trinket of special significance (choose one or roll on the Horror Trinkets table after this background), a clothes Alchemist's Doom Oil. Sep 10, 2022 · "As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Führe einen Fernkampfangriff gegen eine Zielkreatur oder ein Zielobjekt durch, wobei du das Öl wie eine improvisierte Waffe behandelst. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Flask or Tankard - A flask or tankard can hold 1 pint of liquid. Troll urine . A few of the most common, mundane uses for this Dapatkan Produk Dr Noordin Darus DND Health & Wellness Sacha Inchi Oil Superfood terbaik didunia DND369 DND369E Vitamin E baik untuk kesihatan Oct 1, 2009 · Oil causes damage only when it is lit. mirror, a oil (flask); flask of oil, a tinderbox, and 3 torch; torches), one trinket of special significance (choose one or roll on the Horror Trinkets table after this background), a clothes hunter's pack (containing a chest, a crowbar, a hammer, three stake (wooden);wooden stakes, a holy symbol, a holy water ( flask ); flask of holy water, a All the oil in itself is already dubious since the oil flask is in itself an item, so a 1000 pints of oil are a 1000 separate uses of the ability, which you cannot do. Feb 6, 2016 · A flask of oil can be used as an improvised weapon to cover a character in oil (PHB 152). you might want to go a little higher for the smaller packaging, maybe 6-8 sp. There is no provision for handling a lit Oil. Burning oil can also be used as a weapon: Throwing: See Weapons And Armour. Basic Rules, p. Apr 23, 2009 · You can use a flask of oil as a splash weapon. Make a ranged attack against a target creature ar object, treating the oil as an improvised weapon. The user merely removes the stopper and swallows the potion or smears on the oil. If lit, the oil burns until the end of the turn 2 rounds from when the oil If lit, the oil burns until the end of the turn 2 rounds from when the oil was lit (or 12 seconds) and deals 5 Fire damage to any creature that enters the area or ends its turn there. You can take the Utilize action to pour an Oil flask on level ground to cover a 5-foot-square area within 5 feet of yourself. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). And both the Hex spell and the Hunter's Mark spell use the word “whenever” to figured “them function every time”, but the flask of oil isn't using that word. One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). This normally requires a two-step process--first soaking the target in flammable oil and then setting it afire. Oil of Slipperiness Everburning oil, also called Greek fire by knowledgable wizards,[3] was a mixture of oil and other substances designed for use in combat. If the target takes any fire damage before the oil dries (after It must be stored in a jar or flask that has been coated inside with Oil of Slipperiness. If you have (somehow) just oil, it's 1 lb. If you have oil in a flask, it's 1 lb. Originally coined as "a drink to go with Molotov's bread baskets" by the troops of Finland during the Winter War, a Molotov cocktail is a form of easily-breakable bottle, most often glass, filled with a flammable substance ranging from gasoline to alcohol to even napalm-like substances mixed with a small amount of motor oil, all capped off with an alcohol- or kerosene-soaked cloth. Dec 12, 2019 · Acid Flask As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. On the other hand, if you throw the flask at the creature, it shatters on impact and can't be recovered, causing its contents to splash against the target if it hits. If you have a flask with no oil, it is 1 lb. Bei einem Treffer Drinking a potion or applying an oil requires no special skill. Since the original “Basic Equipment and Costs” list in the White Box DnD set (0 edition) of 1975 (Volume 1, ”Men and Magic,” page 13, copyright 1974), the legendary Flask of Oil has been used by brave adventurers to overcome insurmountable obstacles and thwart unimaginably deadly foes. This requires an improvised weapon ranged attack roll Aug 30, 2024 · If lit, the oil burns until the end of the turn 2 rounds from when the oil was lit (or 12 seconds) and deals 5 Fire damage to any creature that enters the area or ends its turn there. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. The following rules govern potion and oil use. So why is it 6x the price? We would like to show you a description here but the site won’t allow us. This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. [5][6][7 Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your MCDM store order or your Kickstarter pledge/preorder? Nov 28, 2006 · Oil: A pint of oil burns for 6 hours in a lantern. Oil, Lamp. Show Attribute List. Broadly, rules for Improvising Damage is in DMG 249, where it lists various examples and the amount of damage, by increments of d10s. Normal torches burn for 1d4+4 turns, while a flask of oil in a lantern will burn for 18+1d6 turns. Cloud and Fire are the best followups so that'd mean their strikes, while on its own I would be partial to Hill, as it lets you knock enemies prone with thrown weapons for example. Applying the oil takes 10 minutes. (Most obviously intended to fuel the lantern, which appears immediately above it in the equipment list. tiqcgccdzuddkjhfiroccfmcabaycjhnjukeevxuwptjraqbzghgmx